TeamSpeak 3 Server:
Layer 7 packet validation for TeamSpeak 3 connections.
OpenVPN UDP Server:
Layer 7 packet validation for OpenVPN UDP traffic.
Source Engine Queries:
Layer 7 proxy for Source Engine queries. Can be enabled alongside RakNet or the HL2/Source filter.
RakNet Server (v2):
Layer 7 packet validation for RakNet game packets. Can be enabled with the Source Engine query filter.
TCP Service:
Stricter packet validation for incoming TCP packets to a listening port.
TCP Service (symmetric):
Full packet validation for incoming TCP connections. Requires that return traffic is routed through Path.
Minecraft Java Edition Server (symmetric):
Full packet validation for Minecraft Java Edition traffic. Requires that return traffic is routed through Path.
Half Life 2/Source Server:
Packet validation for Half Life 2/Source UDP traffic.
GTA V Multiplayer Server (beta):
Layer 7 packet validation for GTA V multiplayer traffic. Requires symmetric traffic routing.
Half-Life Dedicated/GoldSrc Server:
Layer 7 packet validation for HLDS/GoldSrc UDP traffic.
DNS Server:
Layer 7 packet validation for DNS queries.
WireGuard Server:
Layer 7 packet validation for WireGuard VPN servers. Note: To avoid packet loss from fragmentation, it is recommended to adjust your MTU to 1360.
Arma 3 Server (beta):
Layer 7 packet validation for Arma 3 game servers. Currently, DayZ is not supported.
STUN Server:
Layer 7 packet validation for STUN servers.
SA-MP Server Queries:
Layer 7 proxy for SA-MP (San Andreas Multiplayer) server queries.
L4D2/CS:GO Source:
Layer 7 proxy for Source games using the L4D2 Source engine version. Includes Left 4 Dead, Left 4 Dead 2, Counter-Strike: Global Offensive, and Portal 2.
RakSAMP Filter:
Layer 7 validation for SA-MP game traffic.
QUIC Server:
Layer 7 packet validation for QUIC.
SIP Server:
Layer 7 packet validation for SIP.
DTLS Server:
Layer 7 packet validation for DTLS.
RTP Server:
Layer 7 packet validation for RTP.
Renegade X Server:
Layer 7 packet validation for Renegade X game traffic.
DayZ Server:
Layer 7 packet validation for DayZ game traffic.
Squad/Post Scriptum Server:
Layer 7 packet validation for Squad and Post Scriptum game traffic.
Quake 3 Server:
Layer 7 packet validation for Quake 3 game traffic.
ASE/Multi Theft Auto Queries:
Layer 7 proxy for ASE queries.
V Rising/ARK Server:
Layer 7 packet validation for V Rising and ARK: Survival Evolved game traffic.
LiteNetLib Server:
Layer 7 packet validation for games using LiteNetLib, such as 7 Days To Die.
Lineage II Server:
Layer 7 packet validation for Lineage II Interlude servers.
Steamworks Server:
Layer 7 packet validation for Steamworks game packets. Can be enabled with the Source Engine query filter.
FiveM Server Queries:
Layer 7 proxy for FiveM server queries.